AI Insights · Timothy · June 2021
Top 5 3D Cartoon Games on Android in UAE for Q2 2021
Discover the performance trends of the top 5 3D cartoon games on the Android platform in the UAE during Q2 2021, including insights on downloads, revenue, and active users.
In Q2 2021, the top 5 3D cartoon games on the Android platform in the United Arab Emirates showcased varied performance in terms of downloads, revenue, and active users. Let's delve into the details of each game, based on data from Sensor Tower.
Lords Mobile: Last Rise of Qin experienced a notable trend in weekly downloads, starting from approximately 1.5K at the end of March and rising to 7.3K by the last week of June. The weekly revenue showed a peak of about $18K at the end of March, gradually declining to around $8.9K by the end of the quarter. Active users also saw a substantial increase, starting from 9.9K and reaching over 20K by the end of June.
Gardenscapes had a steady performance in weekly downloads, peaking at around 4K in mid-April and then seeing a gradual decline to 2K by the end of June. Revenue fluctuated, starting from $7.5K at the end of March and closing the quarter at approximately $6.2K. Active users witnessed a decline from 33.1K at the end of March to 19.7K by the end of June.
Homescapes showed a consistent pattern in weekly revenue, with figures hovering around $5K to $6K throughout the quarter. Downloads started at 3.3K at the end of March and decreased to about 1.7K by the end of June. Active users saw a slight decline from 27K at the beginning of the quarter to 21.6K by the end.
Brawl Stars had a dynamic quarter. Weekly downloads ranged from around 1.5K to 2.6K, while revenue peaked at $6K at the end of April and settled around $4.3K by the end of June. Active users remained relatively stable, starting at 61.6K and ending the quarter at approximately 63.1K.
Township experienced steady weekly downloads, starting from 1.5K and reaching 2.6K by the end of June. Revenue showed a peak of $6.6K in early May, declining to $3.2K by the end of the quarter. Active users saw fluctuations, beginning at 26.8K and ending at 26.4K.
For more detailed insights and data on these games, visit Sensor Tower.